Dirt 2 - Preview
The Colin McRae series once was know for being a simulator game back in the day, but slowly turned to become more and more like an arcade style racer. But now another game has arrived, announced shortly after unfortunate passing of Mr Colin McRae and his son… however we think this is one title he’ll be proud to bear his name.
Much like DiRT 1, DiRT 2 has a damn unique and interesting menu layout, you’re the camera floating through a 3D space, where the menu pops up, such as Options, Extras, your rides, news, dirt tour, your stuff, multiplayer and outside, inside…
You see you start on the inside of a trailer, when you click outside you’ll soon see you’re in a paddock surrounded by a festival an quite a huge crowd.
It’s truly a unique menu screen which the game constantly reminds you of when you click upon certain things, you’ll never see a plain screen of text, it’ll always have some interesting graphics and little things animated, such as the fan on the desk when you view the Dirt Tour option.
In the demo there are only two races to choose, a circuit dirt races and the other being a more traditional rally check point race.
The graphics have certainly improved from last time; with most vehicles looking realistic and damn impressive once they took a few bumps and the door missing.
A few complaints from last time have also been addressed such as the rally races being lonesome, well this time you’ll see a few cars away a head of you and, if you drive slow enough, over taking you. On both race types the drives will also speak to each other, as well as you, telling you off if you bump into them or taunting the fact that they just over took you.
The game feels pretty solid, solid controls, solid gameplay and heck if you’re, allow me to be blunt, a rubbish driver, there is a rewind time feature that will allow you to undo that mistake which although looked cool as hell just cost you the race.
By Darren Arquette Posted Thursday, September 17th, 2009 5:00 pm










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